My 3D interpretation of an awesome weapon concept by Wouter Kroon. It translated into 3D really well! In addition to hard surface modeling, this project gave me a chance to do some rigging and animation, which I always enjoy when I get the opportunity. I hadn't made first-person animations before, so it was a lot of fun to learn the process!
Arms are from Call of Duty: Infinite Warfare. I created my own rigs in Maya.
Sounds: ZapSplat
Music: NoCopyrightSounds
Quicksilver "Suricate" SMG Animation Set